Baldur’s Gate: Dark Alliance II Review
Baldur’s Gate: Dark Alliance II is a Black Isle Studios’ title that is set in the Forgotten Realms world. It is a Dungeon’s & Dragon’s hack-n-slash RPG, and anyone who played the first Baldur’s Gate: Dark Alliance title last year will be very familiar with this genre and the format of the game. The game picks up where the first Dark Alliance left off but is still easily played by anyone, as the game does make several references to the first game and fills you in on what happened.
Sinister forces are still afoot throughout the world of Abeir-Toril, in particular, the town of Baldur’s Gate, and your adventurer must travel throughout the Western Heartlands to fight against evil forces and solve various mysteries of disappearing townspeople and bloody murders.
You get to choose from five different characters, each with their own strengths and weaknesses: Allessia Faithhammer: The Cleric of Helm, Borador “Goldhand”: a Dwarven treasure monger, Dorn Redbear: a thrill seeking Barbarian, Vhaidra Uoswiir: a monk who specializes in martial arts, and Ysuran Auondril: a necromancer specializing in the dark art of death magic.
Gameplay is very simple and the game engine and controls are identical to the first Dark Alliance game. However, those players who are new to the Dark Alliance games won’t have a hard time figuring out how to fight. The menu systems are very easy to use, and the combat system is a basic hack-n-slash. You can set certain hot keys so that your magic spells and potions are available in the middle of combat at the press of a button.